odds/ends things/thoughts

Mostly from the Internet, sometimes by Conrad Lisco.

  • apps > web

    • 20 Jun 2011
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    • apps data mobile mobile internet
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    New data from Flurry shows that, for the first time ever, daily time spent in mobile apps surpasses desktop web consumption. 

    Media_httpblogflurryc_dglcg
    Media_httpblogflurryc_ojsch
    via blog.flurry.com

    Of particular interest is Facebook's share of time spent on online: 14 of the 74 minutes spent per day by consumers, or about one sixth of all minutes online.

    One can help but think about this cover story...

    Media_httpwwwmihswatc_yapbi

    Media_httpwwwwiredcom_rwioc

    via wired.com
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  • The trouble with context...

    • 20 Jun 2011
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    • apps data mobile presentation
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    via slideshare.net

    Another super smart, timely presentation by Yiibu.

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  • I paid $600 for Instagram

    • 27 Apr 2011
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    • apps brands instagram
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    Screen_shot_2011-04-27_at_10

    If you’ve ever lost a cellphone, you know how much it hurts – no numbers, floating personal data, missing music, etc. And if you’ve ever lost an iPhone, you know it hurts even more. At $600, the iPhone is the hardest device to part with, and replace.

    A few weeks ago, I left my iPhone 4 in the back of a cab. Needless to say, I was a little upset. The next morning, a friend gave me a spare Motorola Atrix – a pretty powerful device. It’s fully stocked with an 8-megapixel camera, 4G connection speeds and the Android Market among other bits of awesome. I gave it a real college try, setting up and downloading all that I could, hoping to recreate the world I lost when I left my iPhone in the cab. But something was missing - something critically important to my daily routine.

    No Instagram for Android!?!?

    The one experience I truly missed was Instagram, a social photo-sharing application. Since its launch in October 2010, I’ve been living my life through Instagram’s colored filters. Well, me and a million other people. I am constantly checking to see new photos from friends and admiring (and sometimes commenting on) photos from strangers around the world. I even started a site that houses my Instagram photos called Filterfest.

    Like many other Apple fanboys, I scoop up the latest Apple gadgets religiously. Having just purchased the iPad 2 (replacing my gen 1 iPad), and with the fabled launch of iPhone5 this year, I tried to put off re-purchasing the iPhone 4. I told myself that using an alternate device would make me appreciate the iPhone more. And it did. But it wasn’t just the device I missed. It was the apps, and more specifically, Instagram.

    For seven days, I went without the iPhone. Then I caved. I bought the iPhone4 (again) and immediately downloaded Instagram. In essence, I paid $600 for a free application. That says something about me, for sure. But it also says something about the rapid success of Instagram and the role of apps in our daily lives.

    In six short months, Instagram has become an incredible force, garnering a worthy cult following. According to Instagram co-founder Kevin Systrom, Instagram users upload approximately three photos a second and tens of millions of photos have already been shared. There have also been a slew of artful digital and physical experiences created using the Instagram API.

    Just a few of my favorites:

    Instashade is a website that groups images by color and presents them as a spectrum.

    Screen_shot_2011-04-27_at_9

    Instaprint is piece of hardware developed by Breakfast NY. Each Instaprint box is set with its location or a specific hashtag. Any Instagram tagged with that location or hashtag will pop out of the Instaprint box, giving you a modern day photo booth. We were lucky to have them join us at this year’s SXSW Town Holler in Austin, TX.

    Screen_shot_2011-04-27_at_9

    Instant Album, by Keepsy, pre-selects approx. 30 Instagram photos, as determined by “likes,” and auto-generates an album with pages of photos grouped by time.

    Screen_shot_2011-04-27_at_9

    Instamaker is a web app that enables users to drag-and-drop images onto a t-shirt, coffee mug, or postcard, via integration with zazzle.com.

    Screen_shot_2011-04-27_at_9

    And like any great thing, brands find a way of getting in on the action. Over the last few months, there has been a handful of interesting brand partnerships.

    Brisk and Instagram teamed up to bring 4,000 limited edition cans to SXSW.

    Screen_shot_2011-04-27_at_9

    Brands like NPR, Red Bull and Kate Spade have also joined the party, uploading images that personify the brand. I’m sure many others will follow…

    Screen_shot_2011-04-27_at_10

    So, why is Instagram such a phenomenon? Here’s my take:

    Expression – the app speaks to the artist in everyone.
    Simplicity – dead simple image creation and manipulation.
    Portability – turnkey sharing to a host of social channels.

    And what did I spend $600 on? Not just an app, but a network - of people and pictures.

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  • Narcissus app FTW

    • 20 Apr 2011
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    • apps awesome design video
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    via vimeo.com

    This is pretty cool. It's based on a method known as Frame Differencing. As a video feed is being displayed the previous frame is also stored. The application compares the current frame to the previous frame to perceive motion. That motion is then plotted to the screen in the form of polygons and gradient spheres.

    http://narcissus-app.com/

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  • Verbally for iPad

    • 15 Apr 2011
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    • apps awesome iPad innovation technology
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    Media_httpverballyapp_ifref
    via verballyapp.com

    Another great example of technology coming to the aid of disabled users, Verbally is an iPad app which speaks typed sentences and words for users who are unable to talk.

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  • art, adaptations and analogs

    • 8 Mar 2011
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    • angry birds apps gaming
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    (download)
    Click here to download:
    angry-birds-art-adaptations-and-analogs-IjvHvrwBsjemEHwejlcm.zip (668 KB)

    Like many people, I was/am obsessed with Angry Birds. Since it launched in the app store in December 2009, Angry Birds has dominated the gaming/app world. They've done a tremendous job of maintaining momentum and excitement - new levels, special editions, new places to distribute the game. 

    I've been collecting some of the better art, adaptations and analogs of the game (above). 

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  • Check-in SDK for Apps

    • 28 Feb 2011
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    • apps mobile
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    via techcrunch.com

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  • This day last year

    • 26 Feb 2011
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    • apps awesome foursquare hack mobile social
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    Screen_shot_2011-02-26_at_10

    I've been enjoying 4square&7yearsago, an awesome Foursquare hack. The daily email shows what you were up to last year. I wish I was repeating the itinerary below right about now...

    Photo

    Sent from my iPhone

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  • Measure your sexercise and weight loss

    • 24 Feb 2011
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    • apps awesome
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    This is hilarious: From the Lose It app. 

    2
    1
    3
    4

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  • iPad app for baseball fanatics

    • 20 Feb 2011
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    • apps data data viz iPad infographics sports video
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    via pennant.cc

    Pennant is an iPad app that visualizes the data from the 115,000 MLB games since 1951.

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  • About

    Head of Community Experience co: collective, a brand innovation studio
    for the 21st century C-Suite.

    This is where I keep odds and ends, things and thoughts. Mostly from the Internet, sometimes written by me.

    A few projects:
    filterfest.tumblr.com
    townholler.tumblr.com

    Note: opinions are my own.

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